BF2142 Latest Patch info (v1.50 30/5/2008)

Anything about BF2142, tips, tricks, guides, links, and any discussion remotely related to the game.
User avatar
Mort
Alpha-Forum Whore
Alpha-Forum Whore
Posts: 4231
Joined: Thu Dec 01, 2005 10:40 pm

Re: BF2142 Latest Patch info (v1.40 13/11/2007)

Postby Mort » Wed Nov 14, 2007 10:43 pm

Download info can be found in the first post of this thread
=================
XIII. UPDATE 1.40
=================

FEATURES

- Added a new map - Highway Tampa.
- Added an autosave to kit customisations. After you customise a kit and spawn in with that kit, the customisation will be automatically saved until you change it and spawn in again. Note that you must spawn in with a particular kit for it to be saved.
- Titans will now spawn up to two gunships per side
- Squad Leaders no longer have to resupply to re-equip destroyed drones

CHANGES

- Exploit Fix: hardcoded the time limits of Orbital and EMP strikes.
- RDX Shotgun now detonates RDX, Motion Mines, AP Mines with minimum of 2 rounds.
- Ported EU Assault Rifle changes to the Best Buy unlock as well.
- Fixed LMG Left/Right Recoil
- Revised EU Assault Rifle Recoil
- Increased Clark rate of fire to match Herzog
- Fixed PAC shotgun attachment recoil to match other Herzogs
- Further adjustment to Squad Leader drones to prevent them accidentally killing the Squad Leader when deployed
- Further fix to prevent "pod surfing". Note that some pod movement will still be possible and is an intended gameplay mechanic to allow the player to have some small choice of landing site and to access rooftops
- Smoke from the CM3-N Radar Grenade deploys more quickly. The Radar range has been slightly increased and endures for the duration of the smoke effect.
- The CM3-N Radar Grenade may now be resupplied.
- The screening effectiveness of all smoke grenades has been significantly improved.
- Adjusted Talon heat source position to improve Gunship missile balance.
- Beta Feedback: Fixed the placement of an AA gun on Highway Tampa
- Beta Feedback: Improved the visuals of the swimming pool on Highway Tampa
Image

User avatar
Mort
Alpha-Forum Whore
Alpha-Forum Whore
Posts: 4231
Joined: Thu Dec 01, 2005 10:40 pm

Re: BF2142 Latest Patch info (v1.50 30/5/2008)

Postby Mort » Sat May 31, 2008 4:28 pm

Download info can be found in the first post of this thread

Update 1.50 is a big step for Battlefield as it is the first time EA has included community created maps and included them into an update. Wake Island makes a come back thanks to The Sir. Community and appears alongside a brand new map new to Battlefield created by Jason Brice, Operation Shingle. Also, for those who prefer to fight on foot, EA DICE has added a No Vehicle option to a number of maps to allow you to fight without worrying if you’ll come face to face with a Battle Walker. Also, as requested by match broadcasting groups EA has separated the Commanders voice volume from the Sound Effects so you can keep the explosions and gun fire without the Commander interrupting the broadcast.

FEATURES

Added community maps, Wake Island 2142 and Operation Shingle
Added the ability to use widescreen resolutions.
Added No Vehicles mode.
Added Conquest Assault mode.
Changed the volume control for the Commander Voice Over on request of the esports community.
Changes made to pod steering mechanism to improve control while limiting pod surfing.
FIXES

Fixed the loading issue caused by corrupt Radial.cdb file
Various changes made to prevent cheating.


WAKE ISLAND 2142

Narrowed down the land bridge
Fixed FAVs not spawning more than twice
Add wrecked gunship to titan deck
Shorten FAV spawn time
Add FAV to Beach
Add crates to top of dock
Create path from Village to other side of island
Add anti tank gun to Village
Add anti air gun to Beach
Add additional blockades against mech movement at entrance to dock
Get rid of Island flagpole
Add crate next to antenna at main base to help people jump up on it
Fix small bug with beached ship at Beach
Add trees back to small island
Reduce the respawn time of EU gunship 30 -> 20
Increased docked titan pod velocity 38 -> 41
Move AA gun at main base
Crates/barrels on Titan deck
Reduce FAV spawn delay
Move PAC assets to island tips
FAV spawn at main base - cars start rolling forwards
At Office and Checkpoint, the antitank can kill the titan AA gun
Put tank barriers in front of dock entrance
Bring consoles on docked titan back to normal strength
Indestructible PAC titan
Limit PAC to only one gunship
Increase docked titan pod launch velocity 35 -> 38
Add ladder on other side of dock
Turn EU gunship 180 degrees
Add spawnpoints on top of dock to Dock CP
Increase the time it takes to capture Core flag
Moved PAC titan back
Replace stairs up to dock with ladder
Fix docked titan pods launching backwards
Reduce the respawn time of EU gunship 80 -> 30


OPERATION SHINGLE

Added NO VEHICLES mode.
Added ASSAULT LINES mode.
Preview Map updated to reflect proper Team positioning
Tickets have been reversed. Attacking team now has extra 30 tickets.
Columns/Command Center/Refugee Camp flags cannot be capped from a level below their locations.
Battle Walkers no longer do the MOONWALK on spawn
minculldistance has been removed
Image


Return to “BF2142”

Who is online

Users browsing this forum: CommonCrawl [Bot] and 0 guests