Patch 1.4

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Brad
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Patch 1.4

Postby Brad » Wed Aug 15, 2007 10:02 am

So what happened to it? There was a new map promised. It went through beta and now it has just disappeared. Anyone seen any reliable gossip on when it will show up?

(Don't tell me they're trying to get the game working under Vista or something silly like that.)

B
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Postby Mort » Wed Aug 15, 2007 10:53 am

I'm sure they are still running it through their rigorous and exhaustive UAT and QA processes to ensure it meets the high standards we have all come to expect of all EA game titles.

So sometime late next year is my guess.
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Postby KRaM » Wed Aug 15, 2007 12:00 pm

I have noticed the QW:ET is being reelased at thh end of September - maybe they are timing the release to try to minimize the harm of QW:ET to their bottom line?

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Postby Mort » Wed Aug 15, 2007 12:21 pm

One new map and bug fixes for things that should never have been? Sounds like a compelling reason *not* to get QW to me!
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Postby Mort » Wed Oct 03, 2007 6:48 pm

Wow, a second Beta pass.. they must be serious about getting this one right!

EA says 'bite me' wrote:Battlefield 2142 Update 1.4 Beta 2


A second beta of Battlefield 2142 Update 1.4 is now available for download. This beta includes the new Highway Tampa map brought to you by Intel in cooperation with DICE. This beta will be run for a shorter period of time, ending Monday October 8th. We will then work towards the final non-beta release. The full list of changes is as follows

FEATURES

- Added a new map, Highway Tampa.

- Added an autosave to kit customisations. After you customise a kit and spawn in with that kit, the customisation will be automatically saved until you change it and spawn in again. Note that you must spawn in with a particular kit for it to be saved.
- Titans will now spawn up to two gunships per side
- Squad Leaders no longer have to resupply to re-equip destroyed drones


FIXES

- Exploit Fix: hardcoded the time limits of Orbital and EMP strikes.
- RDX Shotgun now detonates RDX, Motion Mines, AP Mines with minimum of 2 rounds.
- Ported EU Assault Rifle changes to the Best Buy unlock as well.
- Fixed LMG Left/Right Recoil
- Revised EU Assault Rifle Recoil
- Increased Clark rate of fire to match Herzog
- Fixed PAC shotgun attachment recoil to match other Herzogs
- Further adjustment to Squad Leader drones to prevent them accidentally killing the Squad Leader when deployed
- Further fix to prevent "pod surfing". Note that some pod movement will still be possible and is an intended gameplay mechanic to allow the player to have some small choice of landing site and to access rooftops
- Smoke from the CM3-N Radar Grenade deploys more quickly. The Radar range has been slightly increased and endures for the duration of the smoke effect.
- The CM3-N Radar Grenade may now be resupplied.
- The screening effectiveness of all smoke grenades has been significantly improved.
- Adjusted Talon heat source position to improve Gunship missile balance.
- Beta Feedback: Fixed the placement of an AA gun on Highway Tampa
- Beta Feedback: Improved the visuals of the swimming pool on Highway Tampa


In particular, this point
- Further fix to prevent "pod surfing". Note that some pod movement will still be possible and is an intended gameplay mechanic to allow the player to have some small choice of landing site and to access rooftops

is sure to piss off a *lot* of people. I read this as EA saying that limited pod-surfing to allow you to land on normally unaccesible rooftops is OK.
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